Humanise pushes hits off the grid by up to ±14 ms and varies velocity per hit — it is what stops the break sounding programmed. Swing is applied to 16ths only, so the kick and snare stay locked.
Rendering is offline and faster than real time; a 4-minute track takes a few seconds. Stems come out as separate WAVs at identical length so they drop straight onto a DAW timeline at bar 1.